PSP 9 was used in making this tutorial.. other versions
can be used...
This is for intermediate/advanced PSP users.
The water animation program Sqirlz Reflect is used in
this tutorial, you can
1. Open the
SeaBkg.jpg that was in the supplies zip. Now the reason
I did this... was it was tricky to place the animation
in the right spot so I went ahead and made this bkg.. so
that step would be easy... you can make one your self..
if your brave and so inclined. Opening this in PSP is
just used right now for kind of the guide to build the
top frame and tube layers you will NOT merge this SeaBkg
to the frame and tube layers.
2. Open the
Spirlz Water reflections program now. Click on the Green
file icon in the top left corner and browse to the file
that was included in the materials zip, Ocean.jpg. then
sample below the arrow points to the red circle button,
the Start creating Outline. To make the selection you
want to animate you do this like PSP's point to point
selection.. you can make more than one selection if you
need to. But for what I needed for the Ocean jpg... is
just a plain rectangle. shown below.
symbol the red arrow is pointing to, Click the choose
combination window pops up.. here is where you pick if
you just want waves.. or just ring ripples.. etc... for
this tutorial. I used basic ripples only.
the basic ripples button
this window below
opens. You can play with the settings trying all
settings.. but the settings below is what I used for
buttons on the top right, Water color.. add extra
waves.. add flow... smooth.. those all add different
looks. Below are my settings.
6. To test
to see what your animation is going to look like click
the yellow arrow.. to
preview it.. back to the settings the 3 blue wavy
lines. When you get your animation set like you want...
click on the 6 colored dots button.. and set the frame
7. Save as
8. Back to
PSP now. Start 'building' your frame and tubes over the
SeaBkg.jpg on my girl and crab tubes I applied a 3D
shadow on them first with V & H 1 50% 5 blur black
then I also applied a perspective shadow using Eye Candy
3.1. with these settings below.
9. This is
not shown.. but place the nautical frame over the black
box on the SeaBkg so that no white shows around the
edges... place your tubes where you want them.. add your
text.. heart etc.. just like you want them placed on
your finished project. Below I had the SeaBkg THERE just
had it hiding.. and took the capture.. should of took
the capture with it showing too.. sorry about that...
your text if you want text.
MERGE visible all your tubes, frames etc..**all that's
showing up above in the sample** in fact just delete the
Sea Bkg that way you wont accidently merge it with the
other layers.... you will need it in Animation Shop just
not in PSP.
your Animation Shop and open up the new animation you
made in Spirlz Water Reflect program. I saved mine with
14 frames.. it looked pretty good with that. the
more frames the better it looks BUT the bigger the file
is... on the Spirlz animation select all frames.
open your SeaBkg.jpg *that was in the supplies zip* in
Duplicate the frames
to SAME amount of frames that the
animation has in it.
watch on the bottom where it has F: it will tell you how
many frames you have.
sure you've got both of these animations.. all the way
over to FRAME 1 , Click, hold and Drag frame ONE of the
animated water to frame ONE of the Sea Bkg. Be sure to
position JUST where you want it BEFORE you release the
mouse button.. or it will 'drop' it in wrong place and
you have to UNDO on both animations...and start over..
get the animated sea over to the Sea Bkg, check
your new animation.. with the animation preview button.
The top frame you made over in PSP with all the merged
tubes, text etc to it.. you now over in PSP COPY that
layer.. and go to Animation shop and PASTE as new
animation.. right clicking on AS desktop. As shown
below... the frame is in a separate window than your
working animation with the sea...Duplicate the new frame
animation.. or layer, to same amount of frames that the
working animation has.. mine was 14...
all the top frame layers. Click & DRAG frame ONE of the
top frame over to the working animation's Frame One
now.. positioning it in the right place before you let
the mouse button go. Remember if you drop the frame in
the wrong place then undo.. both animations.. and try
again. .remembering to click, hold mouse button down..
and drag to right spot.. position in right spot before
letting go of mouse button.
That's it.. just save your new animation as a GIF . Hope
you enjoyed this tutorial. Holler if you need any help..